

On the topic of aiming, gunplay is made better with the Dualsense’s adaptive triggers. Aiming feels downright lethargic, and even with motion blur turned off, assets look soupy when you (slowly) turn, as if they’re whirling in an environment that’s turned into a radioactive morass. Playing in resolution mode is sluggish by comparison. It’s smoother and more fluid, making everything from aiming to searching for survival supplies more effective. Playing in performance mode makes Chernobylite feel better. i do recommend this game but at a lower price my final score to chernobylite is a 7.What is most noticeably affecting is the difference between 60fps and 30fps. make more maps and double down on exploring and fun random interactions and cool gameplay and bigger scarier monsters. done very poorly the psyche mechanic is also very dumb and i don't care if your a weak scientist that cant take it if people die and the dumbest thing here is they way you recover your psyche is to drink vodka in my opinion this was the most useless mechanic in the game not enough maps and at the end after 24 hours of playing i felt like there wasn't enough maps to explore and that they just recycled maps for story parts the game did scare me a couple of times but that was only because i did not expect cheap jump scares after i realized that it didn't really bother me if they wanted to make the game scarier they could add more scarier mutants like a deathclaw from fallout or something alike now that would be scary as in conclusion chernobylite is on its own a diet stalker its fun and cool but in my opinion if they make a sequel just throw the whole choices element out.
CHERNOBYLITE UPGRADE
Chernobyl where the character you play as Igor goes to search for his wife pros: gameplay loop is fun as hell you wake up go to a map and just start exploring and scavenging everything you can and killing soldiers and mutants along the way after that you go to your base and upgrade it by placing all kinds of workshops and generators to sustain yourself the weapons feel really good and authentic the game looks really good the devs did a really good job with the unreal engine the game is very immersive and you really quickly get sucked into it and the whole vibe of being a stalker story is really cool although predicable at times i really liked the base building i had a lot of fun customizing my own base and making it my own there are random encounters you can have in the game with other stalkers and scavengers where you can exchange stuff and gather information that's a really cool add on and makes the maps you explore more alive cons: the way they did the whole tale tale pick your road is really bad the whole execution was done poorly and most of the time i had a wiki near me just so i can get this over with if you die you get send to a prison so does your companion if you send him to a risky mission the problem here is that you never unlock a fast way to get to that prison the only way to get their is to basically die so imagine me having end game gear and just trying to die just so i can get my companion as i said. Chernobyl where the character you play as Igor goes to search for CHERNOBYLITE is a cool diet-ish stalker game set in post apocalyptic well. CHERNOBYLITE is a cool diet-ish stalker game set in post apocalyptic well.
